Creative Director inside one of the fastest editorial cycles in media: brand, broadcast, product, and social, shipped at news speed. The team didn’t exist before this. The discipline outlasted the run.

Most creative work is measured in weeks. TMZ measures it in minutes. News breaks, and the site, the show, the apps, and the social channels all need creative NOW, on brand, at once. When I became TMZ’s first Creative Director, that was the environment: one of the biggest names in entertainment media, scaling fast, with no in-house creative discipline connecting any of it.
Everything I believe about creative operations got forged in that room. You don’t get to precious your way through a news cycle. You build systems that make good work fast, or the fast work gets bad.
Agency projects have a beginning and an end. A newsroom has neither. Creative systems here had to support continuous publishing: assets needed immediately, broadcast graphics with hard air times, digital products evolving under everyone’s feet, campaigns shifting with the news itself.
So instead of optimizing for the perfect individual deliverable, I optimized for speed, clarity, and repeatability. Every repeated task became a candidate for simplification. Every bottleneck became a candidate for automation. New project-management processes alone lifted the team’s workflow 40%, and that’s before you count what standardized assets saved every single day.
Here’s the design problem underneath all that speed: the brand has to flex around breaking news constantly without ever losing recognition. If the visual system is rigid, the newsroom breaks it by lunchtime. If it’s loose, the brand dissolves. The answer was a system with a few immovable constants and a lot of designed-in give.
That system carried three TMZ.com redesigns, the TMZ mobile app (a million downloads in its first week), and a family of brand extensions: TMZ Sports, TMZ Live, the TMZ Celebrity Tour, and Toofab, whose identity we designed and shipped in a 72-hour turnaround. Social grew from 500K to over 6 million followers on the same discipline.
There was no creative team to join, so the job was drawing one: hiring, standards, workflow, and a structure that could cover editorial, broadcast, and digital around the clock. I built and ran that 24/7 team, and wrote the design standards and production processes that kept twenty people shipping in one voice.
The other half of the job was commercial. I worked directly with ad sales, streamlining the RFP process into something the team could turn around at news speed, which contributed to over $1M in direct ad sales. Design wasn’t decoration on the business. It was part of the revenue machine.
TMZ taught me velocity: that creative operations IS a design discipline, and that a system which ships excellent work today beats a process that ships perfect work eventually. Every role since has been that lesson at a bigger scale, from global format brands at Banijay to studio-wide systems at Amazon MGM. The clock at TMZ just ran faster than anyone else’s.
Hired and led TMZ’s first in-house creative team, running 24/7.
Art and production for a newsroom that never stops.
Designed the TMZ app: a million downloads in week one.
Toofab (in 72 hours), TMZ Sports, and TMZ Live, identity to launch.
Three TMZ.com redesigns without losing the mark.
Streamlined RFPs behind $1M+ in direct ad sales.

Tell me what you're building and where it's stuck. I'll tell you honestly whether I'm the right person for it.
Or write hello@joshuawells.com directly.